Candace Owens and the Business of Cyber-bullying

I read a rather fantastic post today by the creator of a website that I was and still am a little skeptical about.  It was called Social Autopsy.  It is a site that was meant to unmask the bullies on the Internet.  The basic idea is that when something nasty was sent to a person, you screen-cap it and you can submit it to this site.  They would collect names and make profiles for people.  Yeah, that’s where the capacity for abuse comes into play.  Anyway, Owens’ Kickstarter was shut down just a couple days after it went live.  Why?  As Owens explains in a post on her website (linked here), it was Zoe Quinn and her ideological cabal.

Owens gets a lot of things wrong in that post.  First, her perception of GamerGate was from Wikipedia.  That’s unfortunate.  Wikipedia’s bias against the consumer revolt was obvious from day one.  They were unflattering as all get-out.  No surprise, since they got their information from sites like Kotaku, whose ax to grind is so profound that they are going to go down with Gawker’s ship once the legal battle with Hulk Hogan is over.  Owens also was so unbelievably naive when it came to concepts like doxxing.  How she didn’t know what that is astounds me.  But it is what it is.

The thing that Owens puts that really got my attention is something I’d like to share with you.  Do check out the rest of her post.  She tells this amazing story of bullying and harassment that started after she tried to have a civil conversation with Zoe Quinn.  It was so utterly-perfect for everything that Quinn “warned” her about that Owens was easily able to put two and two together.  And the moment she threatened that she had gotten to the bottom of who it is and told Quinn that she was going to The Ralph Retort to put the information out, the harassment stopped.  Utterly and completely.  Convenient, no?

But Owens learned something from this experience.  Something that those of us on the inside of online culture have known for a while.  I’ll let her put it out.

I am sharing my story. As a woman who had no prior knowledge of this situation, or plans to reach out regarding it. I am sharing my story, as an entrepreneur who made a sincere attempt to take out an issue of cyber-bullying, and unintentionally happened upon what may be one of the darkest implications of the net we’ve seen to date.

That it is a business; that trolling and harassment is not only an unfortunate societal issue, but that it is a business that affects the bottomline of many people. That there are .orgs established because of it, that books deal are stricken regarding it, and that individuals are being propelled to fame as spokespersons on the exact same issue that they would never want to see nipped in the bud. Because they feed it.

Ms. Owens, welcome to the online reality that myself and so many of those who have been opposing SJWs have been dealing with.  A reality that people do not seem to understand, and go out of their way not to accept.  The media will not try to get it.  After all, the perpetrators of this culture are among them.  The people who keep this twisted business that she describes going are in the media.  They cozy up to them.  It’s all a game to them.

The reality is that Owens is right – cyber-bullying is a business.  The people who are at the profit end of it are what we call “professional victims.”  These are people who not only don’t have a problem with the cyber-bullying.  They encourage it.  They feed on it.  Without it, the likes of Anita Sarkeesian would never have been able to fill her coffers for a bullshit Kickstarter campaign that she has never and will never complete.  Hell, she ran a new campaign that only got to its goal because some of her professional victim friends didn’t want to see a counter-fundraiser that was going to a charity to help real women do better than their own charity.  Women who claim to be for equality gave $200,000 to a campaign that will never, ever help any real women.  It will go to help make a series of five videos, from a person who has been shown to ignore context, not care about facts, and twist whatever perceptions she can to make her points seem right and everyone else seem wrong.

The professional victims, the crybullies, not only do not want the bullying to stop, they need it.  How else would they get that sweet Patreon money without producing anything?  We’ve seen it time and time again.  Brianna Wu was busted trolling on Steam to get some victimhood.  Thing was, she forgot to switch to an appropriately-evil, misogynistic sock-puppet account before she did it.  The Internet made sport of her stupidity.  Anita Sarkeesian was able to play the victim card, when someone that she didn’t like started a fundraiser to try and help actual women.  She spat on a fundraising effort to give to a charity for women in the Third World, because it was making more money than her latest coffer-filling work.

Now we have Zoe Quinn, who has been thoroughly shown to have orchestrated a massive campaign to destroy the work of someone who, while their site had some issues, was just trying to get into the free market.  That is incredible.  Zoe Quinn used GamerGate to her own advantage in order to hurt someone that she didn’t want starting a website that would have been used to unmask cyber-bullies like herself.

The media will never admit it.  Brianna Woe and Quinn can cry their crocodile tears about how hard it is.  Hell, Wu even had an appearance on a Syfy to talk about how “The Internet Ruined My Life.”  No, really, that’s the name of the show.  But Wu wanted it that way.  So does Quinn.  So does Sarkeesian.  So do all of them!  The reason that cyber-bullying will never stop is because there are people in this world whose entire financial success hinges on how much hatred they can get.

Whenever you hear people asking why there is so much hate online, let them know that it is a business.  A twisted, disgusting business.  One that hurts all kinds of real people.

Until next time, a quote,

“I cannot immediately assume how thick this cyber-industry runs. What I can tell you though is that if an idea—a mere 2 1/2 minute video that was on Kickstarter and being looked at by no one— incited a cyber war within 18 hours, then it is a business that has profit margins that would ripple our economy if it came crashing down.” – Candace Owens

Peace out,

Maverick

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