Several months ago, I did a post where I asked a series of questions that were on my mind about the game, knowing full-well I would almost-certainly not get any answers. I did try to send it to CDPR on Twitter. But now that we’ve learned more and more about the game, with a release date out, some more stuff came to me. In case my posts about people detracting from this game haven’t clued you in, I’m kind of obsessed about it. This is my most-anticipated game of 2020, hands-down. There is no other competition. The more has come out about this game, the more hooked I have become.
A new piece of information has dropped about the game. Apparently the install size is going to be at least 80gb. Eighty freakin’ gigs of space needed. To me, that spells that this game is going to be packed to the brim with content. And this isn’t even the last of it. There will be story DLC that adds whole new sections on to it. This game could end up being one of the most packed with content ever, and since it’s CDPR who’s making it, you know it will be interesting content. So now my mind is racing about all the things that could be in the game. If you want to know what my original questions were, here’s a link to that. Now, let’s look at 10 more.
10. Will there be a humanity tracking system in the game, like in the pen-and-paper RPG?
One of the big themes of this game’s universe is the idea of how much humanity is left when people start integrating more and more of themselves into cybernetics. Where does the human being and the machine end? In the original RPG, we had a system of tracking Humanity, which was something you could lose. And if you did, you could potentially go insane. Is something like that going to be in the game, or no?
9. Will you be able to customize your vehicles?
I actually have a lot of questions about how much we can customize. I know that clothing shops will exist. That’s cool. But how much of our look can we? We start out with a set look at the beginning, but can that be subject to change? Bringing it back to the question at hand – can we customize vehicles? Get our own paint jobs, maybe armor just as security, and stuff like that? Integrate defense systems into them? Will we get to have a garage where we can house our vehicles and do work there, or does it have to be a vendor thing?
8. Can we save Jackie?
In the last trailer, we saw a scene with V and Jackie escaping from a corpo facility, and Jackie dying in the car from a bullet. From what I understand, in the closed-doors gameplay demo, Jackie is no longer our partner in crime. But I loved him from the gameplay demo from last year, and I want to save my bro. Since I plan to have a play style that leans on being quiet and smart, the hope is that I can get in and out of wherever that place was without raising the alarm, so he should be fine. Can I save my bro-tastic bro?
7. How many businesses are scattered around that we can frequent, and is it like them just being around, or are there hub areas?
I remember back when I was on the Final Fantasy XV hype train, seeing all the little shops around, and wondering how many of them are ones I could visit. I’m kind of wondering the same thing now. This game has a TON of vendors selling stuff. You even have a guy who tries to sell you a camera on the street. How many of the places that are scattered around can I visit? Can I get some noodles and a slice of pizza from those places? Really hoping the record dealer is a dude whose establishment I can purchase from. I want to have some rad tunes in my game. Also, is this game going to have hubs where businesses are, or are you just able to run up on them at random places?
6. Are the police going to be a faction we can work with, or just a foil for the player?
I remember a press thing saying that players can’t underestimate the cops, as they are not fucking around, but are they a faction like all the rest, or just someone who we have to deal with? I ask because it would be kind of cool to be able to pit groups against each other. Or if there’s someone who is being a pain in the ass, being able to give info to the cops covertly to have them get them out of my hair. What role does law enforcement play in this game?
5. Will various clothing options have their own benefits?
In the last gameplay demo released, the narrator talks about how your jacket has armor stats, along with street cred. But will that translate to other styles? Not sure the punk rock jacket is my style. Was thinking of going the Deckard look from Blade Runner. Or maybe the Turks from Final Fantasy VII. Is each style going to have its own benefits, or is it all kind of uniform?
4. Are we ever gonna get a break-down of the weapons we can use?
In YongYea’s video of what he saw in the closed-door demo, he talked about a weapon the stealth character had that was like a razor wire, and could slice up enemies. I asked in my previous post how it would work with a katana. Now I’m wondering if there will ever be a point where we get to see various weapons in the game. Or at the very least a kind of break-down of what kind of stuff we will be working with. Nothing too detailed. I wanna have my katana be my weapon of choice. Really hoping combat with those is cool. But I also heard that there will be sniper rifles in this game. Would really like to see what Cyberpunk’s world has in respect to one of those. That could be awesome.
3. Can you own pets?
This is something that came to me last night. I got to thinking – it would be rad as fuck if I could have a little companion. Get me a kitty! Gonna name it Lizzy, after my late cat. Then another thought came to me – if we can own pets, can we cybernetic them? It would be rad as fuck if I could get a cyber-kitty. What’s more, since I want to go the route of a net-runner style character, if I could have my cat help me with infiltrations. Maybe hack doors or something. But even if we can’t go that far, can I at least have cyber-kitty waiting for me back home?
2. Are we ever gonna get a break-down of the cybernetics in the game?
I’m not talking about a complete list. I do want there to be some surprises. But going into this, I’d like to have some kind of base-line of what we’re working with, and from there getting to be surprised. We’ve seen some pretty crazy stuff, and I want to learn more about it. Especially because, if there is a humanity system, I’d like to know what stuff I’m upgrading and be careful about planning it if there’s something I want to invest in due to my net-runner path that I want my first play-through to be. Also, are cybernetics permanent? Like, say I get a new mod, but it doesn’t sit well with me, am I just fucked? The question about Humanity is what brings this to mind. I don’t want to have each upgrade feel like me wondering if I’m making the right decision.
And my #1 question this time around is…
1. What is the loot situation going to be like in this game?
In the previous gameplay demo, V happened upon some pretty sick loot during her mission inside the Maelstrom hideout. Here’s my question – is that something that was just for the demo, or is loot going to be a big part of the game? Something to know about me – I scour for loot. I really, really do. My first playthrough of The Last of Us was so freakin’ long because I scoured so much for all the things you can find to help you in your playthrough. So, is loot going to be a big part of the game, or was that just for the demo to help us acquaint with the various weapons we could come across?
What questions do you have? Let me know. I’m gonna send these to Cyberpunk 2077’s Twitter again. We’ll see what happens. Probably nothing, but you never know.
Until next time, a quote,
“Wake the fuck up, Samurai. We got a city to burn.” – Johnny Silverhand, Cyberpunk 2077