Deus Ex, SJWs, and ‘Mechanical Apartheid’ (A response to Gilles Matouba)

This E3 was awesome, for gamers like me.  I got to see The Last Guardian come back into the light of day!  I got to see Final Fantasy VII FINALLY getting a remake.  Why it took this long for Square Enix to pull their head out of their ass is beyond me.  Naturally, the announcements that I am most stoked for came from Sony.  Once-again, they burned the fucking house down.  Microsoft has GOT to be stirring in resentment.  Watch the reveal trailer for the Final Fantasy VII remake.  See the audience reactions at the end.  People are on their feet screaming.  That’s not something that you can easily top.  So yeah, a good time to be a gamer.

But it wasn’t great to be an SJW.  The moral outrage police decided that they were going to get their panties in a bunch over everything.  Whether it be Tipper Gore – I mean Anita Sarkeesian! – railing against violence in doom, or slut-shaming the female character on her E3 press pass (which, you’d think that she would shut her fucking mouth and just be grateful that she got an invitation at all.  Kotaku and Polygon didn’t!), she definitely did the open-mouth-insert-foot dance this year.  However, there was another instance that made the social justice crowd look even worse.

In the newest trailer for Eidos’ newest game, Deus Ex: Mankind Divided, there is a statement about the situation in the trailer.  Calling it, “mechanical apartheid.”  This term, naturally, got SJWs to rail on Twitter and Tumblr about how it’s totally racist and how awful the developers of the game are for even thinking of it.  Naturally, this is “white privilege!”  Because those awful white developers are such awful people!  Except, oh, right, the developer who came up with term, and who modeled this game based on what that term means, is black.  His name is Gilles Matouba, and needless to say, he’s pissed.  Rightfully so.  Very pissed, in fact.  So pissed that he has taken to the KotakuInAction sub-reddit to voice his disdain.  Here’s a link to what he said.  Let’s talk about it.

Hi KiA

Sorry for the typos and weird syntax, english is not my mother tongue. I am Gilles Matouba and there is a thin chance of you knowing me. Still, I am a veteran french game developer with 15 years of experience in the industry. Mostly at Ubisoft and Eidos Montreal. Until september 2014 I was the Game Director of DXMD at Eidos Montreal. 3 years ago Andre Vu, the Brand Director of the DX franchise, and I coined the term ‘Mechanical Apartheid’. Thing is… I am Black (& French…). And Andre is Asian (& French).

An impressive resume, these two gentlemen have. Clearly, they know their shit.  I wonder if I should take their words over the words of moral police?  Just a question.

When we decided to go all-in on delivering the experience to play as Adam Jensen, an Augmented, in a world agressively segragating his own kind, we actually wanted to offer to our audience something unique. Something that was close and very personal to us: The experience of being torn between 2 worlds and 2 identities. Augs calling you the ‘uncle Tom’ of the non-augs, non-augs always insecure when you’re around, always deeply being scared or appaled by your mechanical body. Somehow, it was our own individual stories… We wanted to share a little part of our own life experience (on a super dramatized degree, of course) as visible minorities in a world of prejudices sometimes not well tailored for us.

That makes sense.  Contrary to what SJWs believe, art imitates life.  That’s a fact.  When you see in a game like Xenogears that one of the characters was a child prostitute so he could help feed his starving family, that isn’t glorifying child prostitution or anything like that.  It’s showing that there were people out there who have had to do that.  It’s a real-life example of history.  Keep that in mind when you decide to say that someone using an element of real-life culture in a video game is making light of something that happens in the real world.

Or better yet, actually know something about art through the centuries.  Look at the art after World War I and World War II.  Look at the art of the 60’s and 70’s.  Tell me that art is never affected by life after that.

We also used the reference of south africa, israel, even brasil, french and american ghettos and any country ressorting to walls in order to segratgate a part of their own population. We meant it. This was important to us to not half-ass these analogies. BECAUSE THIS IS DEUS EX.

Dedication to one’s craft.  Another thing that SJWs wouldn’t know shit about.  Aside from online click-tivism, what do they do…?

Racism is a ey dark part of our human nature and we wanted to treat this subject. It was especially important for ME to treat this. So it makes me sad and angry that these ignorant people just ASSUME that everyone behind this game is ill-spirited, stupid, and more importantly for me, that they that they are all WHITE. (For them devs==white, gamers==white)

It is insulting.  Just like when Tim Schafer decides to go up on a stage and use a sock puppet to mock and deride women and minorities who don’t agree with him.  It’s insulting, immature, and it makes them look like asshats.  Which is what they are.  This idea that gamers and gaming culture is just a bunch of white man-children is as insulting as it is untrue.  But don’t tell them that.  Logic just gets in the way of a good narrative.  Or a bad one, in this case.

What these bloggers and tweeters did to me here is beyond mere insults: They have degraded me and have literally erased my identity as a black developer and as a black creator that just wanted to share a piece of himself with this game. I wish that they will feel bad about it. I wish they will have the decency to apologize of their gross false assumptions and accusations. To apologize to all the people back in Quebec that have been working hard FOR YEARS to make this game to happen. But since they have no spine, no shame and no self respect they will simply ignore this post (once again denying me voice, legitimacy and identity) and will at best move on another AAA target to toss their freshly defecated shit at. They don’t deserve anyone’s attention. They don’t deserve our industry, our games and the dedication we put into them. They disgust me.

I believe that that speaks for itself.

The tide of the culture was has turned.  SJWs are now not even having a place at the table.  Look at what’s happened with Kotaku, Neo-GAF, and Polygon recently.  Look at how E3 is embracing sites like Tech Raptor.  Developers have had enough.  They are sick of these moral arbiters trying to tell them how to make their games, so they don’t get their wittle feewings hurts.  SJWs are beginning to see that gaming is more and more united against them.  Their place at the table is barren, and that’s a good thing.  Because these people don’t deserve a place at the table.

Gilles, I feel for what happened to you.  You came to GamerGate and appealed to us, and we have your back.  What’s been done to you is wrong.  The worst part is, you will NEVER get your apology from people like Sarkeesian.  Ever.  They’re too busy using you and yours as a shield to deflect criticism.  If any of them were to honestly look at themselves and what they’ve become, then I don’t know what they would do.  They might get a little…maturity! *Gasp*  But don’t tell Tim Schafer.  He’s too busy playing with his sock puppets, and wasting people’s money.

Until next time, a quote,

“TL : DR Asian guy and black guy came up with the term Mechanical Apartheid 3 years ago. Black guy not happy about the SJW shit tweets and wants to call them out and expose their stupidity. Black guy is not their shield.”  -Gilles Matouba

Peace out,

Maverick

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