SIONL: Assassin’s Creed V: Rising Sun

Here’s something to know about Assassin’s Creed IV: Black Flag.  It was awesome.  It was so awesome.  A compelling story, interesting characters, a beautiful setting and having your own ship to travel around on.  Unity was such a step in the wrong direction for the franchise.  The next game is going to be set in Victorian London, and you know what – it is going to suck too.  It’s all in one city.  One beautifully-rendered city.  But you know, it’s gotten tired.  Before I explain why, I know for a fact that people are going to come at me with – why are you calling foul on it being in one city?  Brotherhood was all in one city, and you say that you like that game!  Here’s the thing about that – you had a TON of side-missions in Brotherhood that took you out of Rome.  You see a lot of places, doing a lot of various missions.  That game might have been a cash-grab, but it made up for laziness in one area by having others shine.  That’s smart.  That is the only reason that I am forgiving of its mistakes.

As I said, Unity was a step in the wrong direction.  You were in Paris, almost the entire time.  For real, you almost never leave Paris.  And all of it is open to exploration, so you can do whatever you want.  Nothing changed.  Despite how gorgeous the environment was, it got old after a while.  Mostly because it all kind of blended together.  Were it not for the map, you wouldn’t know where you were.  With all the great elements that Black Flag introduced, Unity felt like going backwards.  And you know what – it suffered for that.  The other thing that Unity went backwards on was the real-world connection.  In Black Flag, it was kinda cool.  You were this nameless person working for Abstergo, seeing this trippy new product.  I could go on about Unity’s flaws, but there is something I want to talk about.  It is a game that has been proposed, and it looks awesome.

It is called Assassin’s Creed V: Rising Sun.  Some wonderful human being has created a bunch of pieces of artwork for the game, and I am going to show them to you, along with providing a link to their site, because I want to give this person all the promotion I can.  Here is a link to their page, now let’s talk about this!

First, here’s the logo.

Assassin's Creed V Rising SunTell me that that doesn’t get you into this!  The subtle colors, it is beautiful!  But that’s just the start.  Wanna see a look at what the place would look like?

Assassin's Creed V Rising SunHell fuckin’ yeah!  I wanna explore every inch of that place!  I want to interact with the people.  I want to know that culture!  Given that this isn’t even an actual game in the canon, and we’re just thinking here, I have so many ideas on it.  I like the idea of it being during a kind of Last Samurai time period, when Japan is changing.  You have firearms becoming a part of Japanese culture, and the Samurai are resisting change.  I refuse to believe that their ideals wouldn’t mesh very well with the Assassin’s.  The Assassins gain a loyal following in Japan, but the Templar are soon to follow, trying to erode Japanese culture.  Not on the Assassins and Samurai’s watch!  The ideas are just non-stop!

But what is a place without characters?  Something that Unity lacked was strong characters.  What would our characters in this game look like.  Well, our artist had some ideas.

Assassin's Creed V AssassinsWho is boss?  These fucking guys, that’s who!  For real, how epic is that?!  What was that line from Zombieland…?

When Tallahassee goes Hulk on a zombie, he sets the standard for not to be fucked with.  No fear, nothing to lose, what can I say, it’s like art.

These guys are like that.  They set the standard for not to be fucked with.  I see that hooded guy with his sword, that’s a sign to leave, fast.  So much awesome!  Which brings up another thing – what about their swords.  The Assassin’s weapon of choice is the hidden blade.  That weapon has a lot of meaning in their culture.  But not so with the Samurai.  For them, their weapon is the sword.  Katana, to be more precise.  Each warrior’s weapon is his soul.  Anyone who tries to take a samurai’s sword is going to lose a hand.  Or both, depending.  How would a weapon so cherished mesh with Assassin culture?

Assassin's Creed V WeaponsThis may just be one of the most beautiful things I have ever seen.  You know, when I hear people decrying Ubisoft for not listening to fans, this is what I think of.  I think of a game where there are so many good ideas for, and it isn’t being made.  Maybe because this franchise became something that gets released every year.  It’s become Ubisoft’s Call of Duty.  Something that truly is unfortunate, because you know what – this franchise once had so much potential.  If it was allowed to germinate and for good ideas to sprout and grow and develop, this is the kind of thing we could get!  Does this not look so awesome?!

When I see all the wasted potential in Unity, it makes me wish that anyone at Ubisoft listened to their fans.  Because come on!  This would be awesome!  Let us explore Japan!  Let’s see the countryside, Kyoto, all over the country.  How many of you are with me?  Is there a petition we can make for them to make this game?  And to not just crank it out, like Unity?  For real, let’s get on that, people.  Because the ideas of great people are being wasted.  Ubisoft, you already are looking bad.  Here’s a way to save face.  Wish I could get involved.  I could easily make story-boards for them.  Hell, I can work on both the stuff in the Animus and in the real world.  Let’s go back to that guy in that office building!  Maybe he’s looking into a new series, and is looking through the memories of some new person Abstergo has taken prisoner.  Then, you could help him/her out and save them!  Lots of great ideas.  If Ubisoft doesn’t get it together soon, it could all be for nothing.

Until next time, a quote,

“A perfect cherry blossom is a wondrous thing.  One could spend their whole life looking for it, and it would not be a wasted life.”  -Katsumoto, The Last Samurai

Peace out,



One thought on “SIONL: Assassin’s Creed V: Rising Sun

  1. Pingback: SIONR: Where Assassin’s Creed Went Wrong | Lucien Maverick's Blog

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